PLAY
Aviation
F.222.2
I
Rank
AB
1.7
RB
2.3
SB
1.3
Battle rating
France
Game nation
Bomber
Main role
4,000
RP
Research
2,100
SL
Purchase
General information

The F.222.2 is a French bomber. It was introduced in Update 1.73 "Vive la France".

Most nations in War Thunder start with small to medium two-engined bombers which can drop a few bombs, though the Italians step it up with the three-engined S.81 bomber; however, this does not come close to the French. Showing up to dominate the early ground-pounding scene, the F.222.2 is the biggest, heaviest, least manoeuvrable, and hardest hitting bomber early in the game, at a low battle rating. This massive bomber's empty weight is more substantial than the Italian S.81's loaded weight.

The F.222.2 features a high wing setup with four radial engines set up in a push-pull configuration. This engine setup allows the pulling engines to turbocharge the wind passing through the pushing engines adding needed horsepower. This also, unfortunately, concentrates the engines into close quarters, making it easier for enemy fighters to hit them. While this aircraft has the potential to soak up a lot of 7.5 mm bullets (even some 20 mm), the wings potentially provide an Achilles heel of the aircraft. Each wing contains eight massive fuel tanks which do not self-seal when hit, and they are prone to catch on fire. A burning F.222.2 will not last long before structural fatigue sets in and the wings buckle.

With a huge target to fend off incoming fighters, the F.222.2 is not without any defences. This bomber is protected by three turrets: one ventral, one dorsal, and one in the nose. All three turrets feature a single Darne Mle 33 7.5 mm machine gun. It may not seem like much, though against small fighter aircraft which lack any armour, chances are the gunners will rupture the fighter's engine, oil coolers, water coolers, fuel tanks, or even incapacitate the pilot leading to an aerial victory. Fighters looking for a fast and "free-kill" when going after the F.222.2 should think twice before just rumbling up on the bomber's doorstep, as they may find themselves on a one-way trip to the ground in a heap.

The massive F.222.2 has one purpose, and that is to drop bombs, lots of bombs! This massive aircraft initially carries 52 x 50 kg bombs. Later upgrades will include 100 kg, 200 kg, and 500 kg bombs, maxing the payload out at 2,700 kg! Payloads this size can take out columns of vehicles and, even in up-tiered situations, can do massive damage against enemy bases. This bomber works best at lower altitudes such as between 100 and 500 m, though this beast is nimble enough to bomb targets from as low as 50 m off of the deck. This huge bomber can be a bit frustrating at first, but as modules are unlocked and added, the aircraft can take more damage. It can be surprising how long it survives even though it is full of holes and is trailing smoke from several of its surfaces.


Camouflages:

Flight performance
Max speed
at 3,400 m 366332385349 km/h
Rate of Climb 6.44.19.34.1 m/s
Turn time 3335.331.934.2 s
Max altitude 6,200 m
Takeoff Run 750 m

Combat
flaps
Take-off
flaps
Landing
flaps
Air
brake
General characteristics
Crew 5 persons
Gross weight 16.1 t
Engine 4 x Gnome Rhone AV 14 Kirs
Length 21.6 m
Wingspan 36 m

Limits:
Max Speed Limit (IAS) 450 km/h
Mach Number Limit 1
Flap Speed Limit (IAS) 450 km/h
Defensive armament
3 × Turret — 7.5 mm MAC 1934 machine gun
Ammunition 2,440 rounds
Fire rate 1,350 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
T/Ball/Ball/I/AP13127320
T/AP/AP/AP13127320
T/AP13127320
Suspended armament
Setup 1 52 × 50 kg G.A. MMN. 50
Setup 2 5 × 200 kg No.1
7 × 100 kg No.1
Setup 3 4 × 500 kg No.2
Setup 4 10 × 200 kg No.1
7 × 100 kg No.1
Economy
Repair cost Basic → Reference
AB 218 → 292 SL
RB 384 → 514 SL
SB 404 → 541 SL
Crew training 600 SL
Experts 110,000 SL
Aces 45 GE
Research Aces 2,100 RP
Reward multiplier AB / RB / SB
20 / 40 / 80 % SL
100 % RP
Total cost of modifications 4,450 RP
2,700 SL
Talisman cost 300 GE

Research order:

Flight performance
Survivability
Weaponry
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