PLAY
Ground Vehicles
Marder III H
II
Rank
AB
3.0
RB
3.0
SB
3.0
Battle rating
Germany
Game nation
Tank destroyer
Main role
7,900
RP
Research
10,000
SL
Purchase
General information

The Marder III H officially designated Marder III H (Sd.Kfz. Index: Sd.Kfz. 138) is a German tank destroyer. It was introduced in Update 1.47 "Big Guns".

The Marder III H is a step above the basic Marder III. As it is in Germany's open-topped tank destroyer line, its calling card is its superb firepower, in fact, it has a powerful gun for its BR range. APCBC is almost always enough to penetrate and destroy any tank on the battlefield, and with APCR, it has a very high penetration for its battle rating range.

The Marder III Ausf. H mounts a 75 mm gun, slightly surpassing those on the late Panzer IV's⁣; thus its only disadvantages are its weak armour and its open fighting compartment.

Being a modified Pz.38(t) tank, it is one of the more mobile of the German tanks, nearly matching some Russian tanks. The gun is better at close range and the gun shield is curved to the sides, unlike the earlier Marder III.



Survivability and armour
Armour front / side / back
Hull 50 / 15 / 15 mm
Turret 15 / 15 / 0 mm
Visibility 87 %
Crew 4 persons
Mobility
Max speed
Forward 4448 km/h
Backward 67 km/h
Power-to-weight ratio 13.612.123.819.4 hp/t
Engine power 150133262213 hp
Weight 11 t
Optics
Gunner
Commander
Driver
Optics zoom
1.9x–3.5x
Armaments
75 mm PaK40/3 L46 cannon
Ammunition 38 rounds
Reload basic crew → aces
7.6 → 5.9 s
Vertical guidance -9 / 9°
Horizontal guidance -28 / 28°
Turret Rotation Speed basic crew → aces
Horizontal 8.47.114.610.61210.220.915.1 °/s
Vertical 2.82.28.55.543.212.27.8 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
APCBC15114813512110896
HE101010101010
HEAT808080808080
APCR182177159140122107
Smoke333333
7.92 mm MG37(t) machine gun
Ammunition 1,200 rounds
Belt capacity 200 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 768 shots/min
Vertical guidance -10 / 10°
Horizontal guidance -10 / 10°
Turret Rotation Speed basic crew → aces
Horizontal 3.83.36.74.85.54.79.66.9 °/s
Vertical 2.82.28.55.543.212.27.8 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/AP/AP-T13127320
Economy
Repair cost Basic → Reference
AB 434 → 537 SL
RB 491 → 607 SL
SB 597 → 738 SL
Crew training 3,000 SL
Experts 160,000 SL
Aces 115 GE
Research Aces 10,000 RP
Reward multiplier AB / RB / SB
30 / 50 / 60 % SL
112 % RP
Total cost of modifications 6,900 RP
6,720 SL
Talisman cost 530 GE

Research order:

Mobility
Protection
Firepower
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