PLAY
Ground Vehicles
Brummbär
III
Rank
AB
4.7
RB
4.3
SB
4.3
Battle rating
Germany
Game nation
Tank destroyer
Main role
2,980
GE
Purchase
Premium vehicle
Status
General information

Seeing a need to create a new direct-fire infantry support self-propelled gun for the infantry, Alkett developed a self-propelled artillery piece based on the chassis of the Panzer IV medium tank in service. The vehicle became known as the Sturmpanzer IV, though it would become known more popularly by the nickname Brummbär (German: "Grouch") that the Allied intelligence assigned to it. With 300 units manufactured between March 1943 to May 1945, the Sturmpanzer IV saw its first use at the Battle of Kursk and was present at most major combat operations afterwards, proving to be an extremely effective tool for neutralizing fortified positions, enemy troops, and armored vehicles.

Introduced in Update 1.61 "Road to Glory", the Brummbär's main strength lies in its 150 mm cannon, akin to that found on the KV-2 (1939). Due to its long reload and decent armour, this machine is suited to ambushes or supported urban combat. Its ~100 mm frontal armour is a force to be reckoned with (being about the same as a Tiger I's). However, its sides are weak (as any Panzer IV is) and its rear is as well. Its gun has a lot of drop (it is very low velocity), so "sniping" at ranges over ~750 m will basically be indirect fire. This is why this vehicle should stick to short-range attacks. Due to the potential of all of its shells, it is almost guaranteed a one-hit knock-out, assuming the shell hits relatively on-target.


Camouflages:

Survivability and armour
Armour front / side / back
Hull 100 / 40 / 20 mm
Turret 100 / 50 / 80 mm
Visibility 98 %
Crew 5 persons
Mobility
Max speed
Forward 4043 km/h
Backward 7 km/h
Power-to-weight ratio 10.89.518.915.3 hp/t
Engine power 300265525426 hp
Weight 27.8 t
Optics
Gunner
Commander
Driver
Optics zoom
1.9x–3.5x
Armaments
150 mm Stu.H 43 L/12 howitzer
Ammunition 38 rounds
Reload basic crew → aces
22.4 → 17.2 s
Vertical guidance -8 / 30°
Horizontal guidance -15 / 15°
Turret Rotation Speed basic crew → aces
Horizontal 10.58.918.313.21512.826.118.9 °/s
Vertical 2.82.28.55.543.212.27.8 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HE616161616161
HEAT185185185185185185
Economy
Repair cost
AB 1,461 SL
RB 1,695 SL
SB 2,190 SL
Crew training 10,000 SL
Experts 870,000 SL
Aces 630 GE
Research Aces 250,000 RP
Reward multiplier AB / RB / SB
2 x (105 / 160 / 210) % SL
2 x 160 % RP
Premium vehicle
All modifications are unlocked

Mobility
Protection
Firepower
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