PLAY
Ground Vehicles
Sho't
IV
Rank
AB
7.7
RB
7.7
SB
7.7
Battle rating
Israel
Game nation
Medium tank
Main role
71,000
RP
Research
210,000
SL
Purchase
General information

Sho't (Hebrew: שוט‎ - "whip") was the Israeli designation for the British Centurion Mk.5 tank. Israel received a certain number of these tanks between 1958 and 1960, as part of cooperation with Britain, replacing the modernised Sherman tanks then in service with the IDF which were no match for the M48s and T-54s in service with Arab nations. The Sho't tanks saw their baptism of fire in 1967 during the Six-Day War, where they demonstrated good results engaging enemy targets and also high survivability. However, after the hostilities ended, the need for modernisation of the vehicles became apparent.

Introduced in Update "Wind of Change", the Sho't behaves exactly like the Centurion Mk.5/1. Centurions are not characterised by their mobility, firepower, or armour; instead, they rely on their gun handling, thanks to their two-axis stabiliser and a relatively powerful APDS shell. While the 84 mm gun will not win in terms of penetration power compared to other guns such as the T-54's 100 mm D-10T or the Leopard I's L7A3, the combination with the two-axis stabiliser allows it to be used effectively to push corners and shoot while moving to avoid enemy fire. This also gives the Sho't a much quicker reaction time since it doesn't have to stop to get a precise shot if it encounters an enemy while changing positions or flanking.



Survivability and armour
Armour front / side / back
Hull 76 / 50 / 38 mm
Turret 152 / 89 / 89 mm
Visibility 119 %
Crew 4 persons
Support systems
Mobility
Max speed
Forward 3539 km/h
Backward 1213 km/h
Power-to-weight ratio 12.811.324.419.8 hp/t
Engine power 6505751,2401,007 hp
Weight 50.8 t
Optics
Gunner
Commander
Driver
Optics zoom
6.0x
10.0x
Armaments
84 mm 20pdr OQF Mk.I cannon
Ammunition 64 rounds
First-order 8 rounds
Reload basic crew → aces
8.1 → 6.3 s
Vertical guidance -10 / 20°
Turret Rotation Speed basic crew → aces
Horizontal 1411.926.419201737.627.2 °/s
Vertical 2.82.29.86.343.2149 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
APCBC239236222206192178
HE191919191919
APDS385381364344325307
Smoke333333
12.7 mm M2HB machine gun
Ammunition 1,000 rounds
Belt capacity 200 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 575 shots/min
Vertical guidance -10 / 50°
Horizontal guidance -120 / 120°
Turret Rotation Speed basic crew → aces
Horizontal 6353.6118.685.79076.5169.4122.4 °/s
Vertical 6350.4220.5141.19072315201.6 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
API-T/I/AP/API-T3129211496
7.62 mm L3A1 machine gun (coaxial)
Ammunition 3,750 rounds
Belt capacity 250 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 500 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/T13127320
Economy
Repair cost Basic → Reference
AB 3,511 → 4,750 SL
RB 3,973 → 5,375 SL
SB 5,637 → 7,627 SL
Crew training 61,000 SL
Experts 570,000 SL
Aces 890 GE
Research Aces 210,000 RP
Reward multiplier AB / RB / SB
120 / 180 / 200 % SL
178 % RP
Total cost of modifications 61,500 RP
102,300 SL
Talisman cost 1,800 GE

Research order:

Mobility
Protection
Firepower
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
0
Armor protection: Not enough ratings
Survivability: Not enough ratings
Mobility: Not enough ratings
Armament: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Modification:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content