PLAY
Ground Vehicles
TKX
VIII
Rank
AB
12.0
RB
12.0
SB
12.0
Battle rating
Japan
Game nation
Medium tank
Main role
200,000
RP
Research
1,100,000
SL
Purchase
General information

The TKX, more precisely the TKX-2-0005, is the 3rd prototype towards the Type 10. It was developed soon after the Type 90 to supplement and replace the ageing Type 74s and Type 90s. The TKX was designed between 2002 to 2009 until it was adopted in service in 2010 as the Type 10. Its primary function was to be lighter than the Type 90 with equally effective armour, to access most Japanese infrastructure without hitting the weight limit, and a bigger emphasis on C4I which couldn't properly be fitted into the Type 74s and Type 90s.

It was introduced in Update "Fire and Ice". Providing the same great firepower as that of the Type 90 MBT, its armour and mobility will be slightly different. Being a lighter vehicle, the armour is packaged more densely but with similar effectiveness, and the engine has been downgraded to save on weight. But the major selling point the TKX and Type 10 have over their bigger and older brother Type 90 is the new Type 10 APFSDS shell, which will far outshine the JM33/DM33 shell and compete with the end-tier shells of other countries. The TKX also has the additional benefit over the Type 10 of mounting a dozer blade once unlocked.



Survivability and armour
Armour front / side / back
Hull 40 / 35 / 25 mm
Turret 50 / 35 / 25 mm
Visibility 95 %
Crew 3 persons
Support systems
Mobility
Max speed
Forward 7078 km/h
Backward 7078 km/h
Power-to-weight ratio 2723.945.136.6 hp/t
Engine power 1,2001,0612,0011,626 hp
Weight 44.4 t
Optics
Gunner
Commander
Driver
Optics zoom
4.0x–13.3x
4.0x–13.3x
Optical device
Armaments
120 mm TKG cannon
Ammunition 35 rounds
First-order 14 rounds
Reload 4 s
Vertical guidance -7 / 10°
Turret Rotation Speed basic crew → aces
Horizontal 2117.939.528.63025.556.540.8 °/s
Vertical 75.624.515.71083522.4 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HEATFS480480480480480480
APFSDS481478470461450440
APFSDS615613604592582571
12.7 mm M2HB machine gun
Ammunition 1,000 rounds
Belt capacity 200 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 575 shots/min
Vertical guidance -8 / 60°
Turret Rotation Speed basic crew → aces
Horizontal 6353.6118.685.79076.5169.4122.4 °/s
Vertical 6350.4220.5141.19072315201.6 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
API-T/I/AP/API-T3129211496
7.62 mm Type 74 machine gun (coaxial)
Ammunition 3,000 rounds
Belt capacity 250 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 700 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/AP/T13127320
Economy
Repair cost Basic → Reference
AB 4,495 → 7,012 SL
RB 4,356 → 6,795 SL
SB 5,514 → 8,602 SL
Crew training 310,000 SL
Experts 1,350,000 SL
Aces 2,300 GE
Research Aces 1,100,000 RP
Reward multiplier AB / RB / SB
160 / 200 / 210 % SL
256 % RP
Total cost of modifications 293,000 RP
480,000 SL
Talisman cost 3,200 GE

Research order:

Mobility
Protection
Firepower
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