PLAY
Ground Vehicles
Ho-Ro
I
Rank
AB
1.3
RB
1.3
SB
1.3
Battle rating
Japan
Game nation
Tank destroyer
Main role
2,900
RP
Research
700
SL
Purchase
Imperial Japan
Origin country
General information

The Ho-Ro (四式十五糎自走砲「ホロ」) is an open-topped self-propelled gun with a short-barreled 150 mm howitzer, based on the Chi-Ha. Being pressed instantly into service on its creation, a dozen or so were shipped to the Philippines together with the newly formed 1st Self-Propelled Artillery Company. While it did see combat with several confirmed Sherman destructions, it was effectively used in close-quarter combat rather than as an artillery piece, firing at Shermans at 100-200 m range in smokey and low visibility scenarios, and repositioning on each shot. Arriving in Dec 1944, the last Ho-Ro squad served until knocked out in Mar 1945 with the remainder of the company fighting until the end in the mountains as regular infantry.

Since its introduction in Update 1.65 "Way of the Samurai", the Ho-Ro has gained a reputation for being one of the most powerful howitzer-equipped SPGs in the game despite its low battle-rating, right up there with the beloved KV-2. It is capable of destroying or severely disabling any opponent it meets (or more often ambushes), even against top-tier vehicles, mainly due to its extremely effective high-explosive shell. This is balanced, however, by the shell's low velocity, forcing the player to lob the shell in an arc at their opponent even for a short distance, and the vehicle's light armour and limited gun traverse compared to other SPGs.



Survivability and armour
Armour front / side / back
Hull 25 / 25 / 20 mm
Turret 25 / 20 / 0 mm
Visibility 74 %
Crew 4 persons
Mobility
Max speed
Forward 4043 km/h
Backward 1920 km/h
Power-to-weight ratio 11.510.120.116.3 hp/t
Engine power 170150297241 hp
Weight 14.8 t
Optics
Gunner
Commander
Driver
Optics zoom
1.9x–3.5x
Armaments
150 mm Type 38 howitzer
Ammunition 24 rounds
Reload basic crew → aces
17.3 → 13.3 s
Vertical guidance -5 / 30°
Horizontal guidance -5 / 5°
Turret Rotation Speed basic crew → aces
Horizontal 4.23.67.35.365.110.47.5 °/s
Vertical 2.82.28.55.543.212.27.8 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
APHE383735333130
HE555555555555
7.7 mm Type 97 machine gun
Ammunition 3,000 rounds
Belt capacity 20 rounds
Reload basic crew → aces
3.9 → 3 s
Fire rate 498 shots/min
Vertical guidance -10 / 60°
Horizontal guidance -60 / 60°
Turret Rotation Speed basic crew → aces
Horizontal 6353.6109.779.39076.5156.7113.2 °/s
Vertical 6350.4192.11239072274.5175.7 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/AP/T13127320
Economy
Repair cost Basic → Reference
AB 93 → 115 SL
RB 107 → 132 SL
SB 126 → 156 SL
Crew training 200 SL
Experts 96,000 SL
Aces 20 GE
Research Aces 1,000 RP
Reward multiplier AB / RB / SB
10 / 20 / 20 % SL
100 % RP
Total cost of modifications 2,970 RP
895 SL
Talisman cost 190 GE

Research order:

Mobility
Protection
Firepower
Rating by players
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