PLAY
Ground Vehicles
Na-To
III
Rank
AB
3.3
RB
3.3
SB
3.3
Battle rating
Japan
Game nation
Tank destroyer
Main role
18,000
RP
Research
47,000
SL
Purchase
Imperial Japan
Origin country
General information

The Na-To was a tank destroyer and testbed for theType 5 75 mm Cannon on the hull of the Type 4 Chi-So armoured tracked carrier. Although the IJA ordered them into production, barely any were completed before the end of the war.

The Type 5 Na-To was introduced along with the initial Japanese Ground Forces tree in Update 1.65 "Way of the Samurai". It is a rather traditional tank destroyer of a simple vehicle chassis with a gun pasted on top. It is highly vulnerable to many battlefield weapons due to its weak overall armour, but if it can get the jump on an enemy, it can wreak havoc. Thus, one should not play the Na-To as a front-line weapon but as a sniper far back behind the front lines. This will ensure the Na-To will not become a priority target and also to maximize the gun's long-range capacity to take out targets. Watch frequently traveled roads and choke points for enemy, then blast them away before retreating to reload in case they are still active after the first shot.


Camouflages:

Survivability and armour
Armour front / side / back
Hull 12 / 12 / 4 mm
Turret 12 / 0 / 0 mm
Visibility 88 %
Crew 6 persons
Mobility
Max speed
Forward 4043 km/h
Backward 89 km/h
Power-to-weight ratio 1210.721.117.1 hp/t
Engine power 165146289234 hp
Weight 13.7 t
Optics
Gunner
Commander
Driver
Optics zoom
1.9x–3.5x
Armaments
75 mm Lightweight Type I Model II cannon
Ammunition 40 rounds
Reload basic crew → aces
7.6 → 5.9 s
Vertical guidance -10 / 20°
Horizontal guidance -20 / 20°
Turret Rotation Speed basic crew → aces
Horizontal 4.23.67.35.365.110.47.5 °/s
Vertical 2.82.28.55.543.212.27.8 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
APHE14514212911510291
APCR17717515112710891
HE171715141211
Economy
Repair cost Basic → Reference
AB 1,042 → 1,289 SL
RB 1,212 → 1,499 SL
SB 1,470 → 1,818 SL
Crew training 13,000 SL
Experts 280,000 SL
Aces 330 GE
Research Aces 47,000 RP
Reward multiplier AB / RB / SB
70 / 110 / 140 % SL
136 % RP
Total cost of modifications 19,850 RP
32,800 SL
Talisman cost 980 GE

Research order:

Mobility
Protection
Firepower
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