PLAY
Aviation
Pe-2-1
II
Rank
AB
3.3
RB
3.3
SB
3.3
Battle rating
USSR
Game nation
Bomber
Main role
9,200
RP
Research
16,000
SL
Purchase
General information

The Pe-2-1 is a Soviet dive bomber. It has been in the game since the start of the Open Beta Test prior to Update 1.27.

The Pe-2 fulfils much the same attack craft role as the IL-2. While the guns are 7.62 mm machine guns and therefore worse than the IL-2's, it can carry much heavier bombs, allowing it to destroy targets in one hit that an IL-2 might take two or three bombs to destroy. Additionally, its nose-mounted weaponry and the fact that it spawns at bomber altitude on most maps make it a surprisingly effective hit & run bomber. However, as with other attack craft, you should have a friendly cover you whenever possible. While it has defensive guns and is faster than the Sturmovik, it is still very vulnerable when caught alone. Additionally, it is very vulnerable to diving attacks due to its dorsal-mounted fuel tank.

There are disadvantages as well. The fixed armament is inadequate at best: two nose-mounted machine guns simply lack the punch of cannons and their low ammunition supply prevents prolonged usage. The defensive armament is not any better – the upper and lower hemisphere of the aircraft are each defended only by a single 7.62 mm machine gun, with the ventral turret having an extremely limited field of view and the side mounts being largely redundant. Your best defence is then the Pe-2's agility and speed. When attacked by enemy fighters, use your speed to run away and your agility to dodge gun passes until you have reached friendly fighters or strong allied AAA.

Fast, agile and very versatile, the Peshka can be a great bomber if used correctly and its niche lays in tank battles, as a precise dive bomber. Further research of this line will then lead you to even faster and better-armed variants, notably equipped with 128 mm rockets, excellent for attacking tanks and the occasional bomber.


Camouflages:

Flight performance
Max speed
at 5,100 m 540505560521 km/h
Rate of Climb 9.77.212.67.2 m/s
Turn time 2729.925.628.5 s
Max altitude 8,800 m
Takeoff Run 326 m

Combat
flaps
Take-off
flaps
Landing
flaps
Air
brake
General characteristics
Crew 3 persons
Gross weight 7.5 t
Engine 2 x Klimov VK-105R
Length 12.2 m
Wingspan 17.1 m

Limits:
Max Speed Limit (IAS) 760 km/h
Mach Number Limit 1
Flap Speed Limit (IAS) 450 km/h
Offensive armament
2 × 7.62 mm ShKAS machine gun
Ammunition 1,000 rounds
Fire rate 1,800 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
T/Ball/Ball/AP-I/AI13127320
AP-I/AI/API-T13127320
AP-I/API-T13127320
AP-I/AP-I/AP-I/AI13127320
Defensive armament
2 × Turret — 7.62 mm ShKAS machine gun
Ammunition 1,500 rounds
Fire rate 1,800 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
T/Ball/Ball/AP-I/AI13127320
AP-I/AP-I/AP-I/API-T13127320
API-T/API-T/API-T/AI986300
Suspended armament
Max weight 1,065 kg

NameWeightSlot
103.5 kg
252.2 kg
240 kg
508.3 kg
531.3 kg
4 × 414 kg
Economy
Repair cost Basic → Reference
AB 651 → 821 SL
RB 1,080 → 1,362 SL
SB 1,887 → 2,380 SL
Crew training 4,500 SL
Experts 190,000 SL
Aces 180 GE
Research Aces 16,000 RP
Reward multiplier AB / RB / SB
40 / 90 / 140 % SL
118 % RP
Total cost of modifications 8,390 RP
9,380 SL
Talisman cost 640 GE


Flight performance
Weaponry
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
0
Flight performance: Not enough ratings
Survivability: Not enough ratings
Aerial combat: Not enough ratings
Ground attack: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Modification:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content