PLAY
Ground Vehicles
Challenger 2
VII
Rank
AB
11.7
RB
11.7
SB
11.7
Battle rating
Great Britain
Game nation
Medium tank
Main role
350,000
RP
Research
950,000
SL
Purchase
General information

The FV4034 Challenger 2 is a third-generation British main battle tank (MBT) that has been predominantly in service with the British Army since 1994. Vickers Defence Systems (formerly BAE Systems Land & Armaments) designed it as a private venture in 1986, and it was a major redesign of the company's earlier Challenger (also referred to as Challenger 1). In December 1988, the Ministry of Defence requested a prototype. Despite superficial resemblances to the Challenger, design and advancements in technology suggest that only around 3% of the components are interchangeable. The new main combat tank outperforms its predecessor in every way. A couple of planned upgrading initiatives for the Challenger 2 tanks have recently been proposed. However, due to budget shortages, the British Army may be forced to withdraw its Challenger 2 fleet in the near future. The Challenger 2 is outfitted with second-generation Chobham composite armour. It's lighter than the original Chobham, but it's more protective. The tank's turret has been rebuilt. The Challenger 2 has NBC protection as well as autonomous fire suppression equipment. The new 120 mm Royal Ordnance L30A1 tank gun is installed on the Challenger 2. It can fire a wide range of standard NATO 120 mm tank ammunition. The loader manually loads the tank gun. The tank has a crew of four, with the driver in the centre front and three crew members in the turret, with the commander on the right, the gunner in front and below the commander, and the loader on the left side.

Introduced in Update 1.87 "Locked On", the Challenger 2 is the pinnacle of British tank design, the result of all the knowledge garnered from previous British main battle tank families such as the Chieftain and the Challenger. Given its competent qualities in firepower and armour, the Challenger 2 is a force to be reckoned with on the battlefield. Mobility, however, remains one of the key disadvantages of practically all British main battle tanks, particularly when compared to other nations. This will be a challenge during battles because players may struggle to reach strategic positions early in the game ahead of their opponents. Another notable weakness of the Challenger 2 is its driver hatch, which can still be penetrated by practically any tank at its rank. As a result, during combat, players should choose hull-down positions and avoid revealing the hull unless absolutely necessary.



Survivability and armour
Armour front / side / back
Hull 130 / 38 / 50 mm
Turret 270 / 80 / 58 mm
Visibility 87 %
Crew 4 persons
Support systems
Mobility
Max speed
Forward 5966 km/h
Backward 3742 km/h
Power-to-weight ratio 18.11634.528 hp/t
Engine power 1,2171,0762,3221,886 hp
Weight 67.4 t
Optics
Gunner
Commander
Driver
Optics zoom
4.0x–10.0x
3.0x–10.0x
Optical device
Armaments
120 mm L30A1 cannon
Ammunition 50 rounds
First-order 4 rounds
Reload basic crew → aces
6.5 → 5 s
Vertical guidance -10 / 20°
Turret Rotation Speed basic crew → aces
Horizontal 21.718.440.829.53126.458.442.2 °/s
Vertical 7.76.226.917.2118.838.524.6 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
APFSDS396394387376367357
HESH152152152152152152
Smoke333333
APFSDS493491487481474468
APFSDS564562557551545538
7.62 mm L94A1 machine gun (coaxial)
Ammunition 4,000 rounds
Belt capacity 2,000 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 600 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/AP/T13127320
7.62 mm L37A2 machine gun
Ammunition 1,700 rounds
Belt capacity 100 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 650 shots/min
Vertical guidance -10 / 25°
Horizontal guidance -180 / 78°
Turret Rotation Speed basic crew → aces
Horizontal 6353.6118.685.79076.5169.4122.4 °/s
Vertical 6350.4220.5141.19072315201.6 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/AP/T13127320
Economy
Repair cost Basic → Reference
AB 3,932 → 6,846 SL
RB 3,843 → 6,691 SL
SB 4,861 → 8,463 SL
Crew training 270,000 SL
Experts 1,210,000 SL
Aces 2,200 GE
Research Aces 950,000 RP
Reward multiplier AB / RB / SB
150 / 190 / 210 % SL
244 % RP
Total cost of modifications 281,900 RP
463,000 SL
Talisman cost 3,000 GE


Mobility
Protection
Firepower
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
0
Armor protection: Not enough ratings
Survivability: Not enough ratings
Mobility: Not enough ratings
Armament: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Modification:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content