PLAY
Ground Vehicles
Vickers Mk.1
V
Rank
AB
8.0
RB
8.0
SB
8.0
Battle rating
Great Britain
Game nation
Medium tank
Main role
105,000
RP
Research
300,000
SL
Purchase
General information

The Vickers Mk.1 was a British main battle tank developed as a private project by Vickers-Armstrongs intended for export. The development began in the 1960s, using existing components or components currently under development such as the Royal Ordnance L7 105 mm gun, Leyland L60 multi-fuel engine, and FCS and transmission from the Chieftain main battle tank. In 1961, an agreement was made with India to help the country develop and produce a tank, as well as help with setting up the factory to assemble it. The Vickers Mk.1 was made to be a cheap yet effective tank appealing to the less developed countries of Africa or the Middle East. The first prototype was completed in 1963 and in 1964, one of the prototypes was sent to India, where a licensed copy of the Mk.1 called Vijayanta was produced, being the first indigenous Indian tank. 70 tanks were also sold to Kuwait, although these were modified for the desert environment including installation of tropical filters and one of the rear wheels being moved further back to decrease ground pressure for easier traversing over desert terrain.

Introduced in Update 1.69 "Regia Aeronautica", the Vickers Mk.1 can be utilized as a sniper vehicle due to its good gun depression and infamously fast reload of 5.0 sec on aced crew. However, the sight offers only 4.9-6.0x zoom, which hinders its long range performance. The mobility of the Vickers is average, and the turret armour is quite weak due to the flat gun mantlet and turret front. The hull however is angled at 60° offering moderate protection. The Vickers is best utilized as a second line vehicle, supporting more armoured allies in their effort to turn the tide of the battle to your side.



Survivability and armour
Armour front / side / back
Hull 80 / 30 / 20 mm
Turret 80 / 40 / 40 mm
Visibility 107 %
Crew 4 persons
Support systems
Mobility
Max speed
Forward 4854 km/h
Backward 1112 km/h
Power-to-weight ratio 1614.130.424.7 hp/t
Engine power 6085381,160942 hp
Weight 38.1 t
Optics
Gunner
Commander
Driver
Optics zoom
4.9x–6.0x
10.0x
Armaments
105 mm Royal Ordnance L7A1 cannon
Ammunition 44 rounds
First-order 11 rounds
Reload basic crew → aces
6.5 → 5 s
Vertical guidance -7 / 20°
Turret Rotation Speed basic crew → aces
Horizontal 19.416.536.526.427.723.552.137.7 °/s
Vertical 2.82.29.86.343.2149 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
APDS350347333317302287
HESH127127127127127127
12.7 mm L21A1 machine gun
Ammunition 600 rounds
Belt capacity 3 rounds
Reload basic crew → aces
0.6 → 0.5 s
Fire rate 300 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AI776500
7.62 mm L3A1 machine gun (coaxial)
Ammunition 3,000 rounds
Belt capacity 250 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 500 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/T13127320
Economy
Repair cost Basic → Reference
AB 4,133 → 5,592 SL
RB 4,653 → 6,296 SL
SB 6,424 → 8,692 SL
Crew training 86,000 SL
Experts 720,000 SL
Aces 1,200 GE
Research Aces 300,000 RP
Reward multiplier AB / RB / SB
130 / 200 / 220 % SL
196 % RP
Total cost of modifications 87,300 RP
147,000 SL
Talisman cost 2,100 GE

Research order:

Mobility
Protection
Firepower
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
1
Armor protection: Not enough ratings
Survivability: Not enough ratings
Mobility: Not enough ratings
Armament: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Modification:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content