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Ground Vehicles
▃Merkava Mk.3D
VII
Rank
AB
11.3
RB
11.3
SB
11.3
Battle rating
USA
Game nation
Medium tank
Main role
Israel
Origin country
General information

The Merkava Mk.3D is the third and last subvariant of the Merkava Mk.3, which is the third variant of the Merkava main battle tank family. The tank, also known as the Merkava 3 Dor-Dalet (Hebrew for "Fourth Generation"), was enhanced by adding fourth-generation modular composite armour to the turret sides. These sloped modules also function as spaced armour, providing greater protection in urban settings. The Dor-Dalet modular composite armour is extremely similar to the Merkava Mk.4 variant and provides significantly more protection than the preceding Merkava Mk.3s. The tracks were additionally strengthened with a new version supplied by CAT. The Merkava Mk.3D was first used by the Israeli Defense Forces (IDF) in 2000.

Introduced in Update "Raining Fire" as a reward for the 2020 Wargame "Strategist" event, the Merkava Mk.3D is the Merkava Mk.3's last subvariant, with superior modular composite armour. This greatly enhanced the Merkava Mk.3D's turret protection, putting it on par with the Merkava Mk.4 variant. The Merkava Mk.3D, as the final and ultimate subvariant of the Merkava Mk.3, has exceptional post-penetration survivability. Since the crew members are spaced out and no ammunition is stored in the turret, it is difficult to destroy the Merkava Mk.3D in a single shot, especially in hull-down situations. Surviving against anti-tank guided missiles (ATGMs) is also significantly easier, thanks to the modular composite armour's unusual design, which allows it to act as both spaced and composite armour at the same time.


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Survivability and armour
Armour front / side / back
Hull 90 / 50 / 30 mm
Turret 150 / 65 / 65 mm
Visibility 107 %
Crew 4 persons
Support systems
Mobility
Max speed
Forward 6067 km/h
Backward 2629 km/h
Power-to-weight ratio 17.615.633.727.4 hp/t
Engine power 1,2001,0612,2901,860 hp
Weight 68 t
Optics
Gunner
Commander
Driver
Optics zoom
5.0x–12.0x
4.6x–12.0x
Optical device
Armaments
120 mm IMI MG251 cannon
Ammunition 46 rounds
First-order 5 rounds
Reload basic crew → aces
7.8 → 6 s
Vertical guidance -7 / 20°
Turret Rotation Speed basic crew → aces
Horizontal 23.820.244.832.43428.96446.2 °/s
Vertical 10.58.436.723.5151252.533.6 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HEATFS480480480480480480
HE-TF656560585350
APFSDS589586577565553541
12.7 mm M2HB machine gun (coaxial)
Ammunition 1,000 rounds
Belt capacity 200 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 575 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
API-T/I/AP/API-T3129211496
7.62 mm FN MAG 60-40 machine gun (coaxial)
Ammunition 6,000 rounds
Belt capacity 200 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 1,000 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/AP/T13127320
2 x 7.62 mm FN MAG 60-40 machine gun
Ammunition 3,600 rounds
Belt capacity 200 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 1,000 shots/min
Vertical guidance -10 / 50°
Horizontal guidance -120 / 60°
Turret Rotation Speed basic crew → aces
Horizontal 6353.6118.685.79076.5169.4122.4 °/s
Vertical 6350.4220.5141.19072315201.6 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/AP/T13127320
Economy
Repair cost Basic → Reference
AB 3,817 → 6,645 SL
RB 3,755 → 6,537 SL
SB 4,416 → 7,688 SL
Crew training 240,000 SL
Experts 1,140,000 SL
Aces 2,100 GE
Research Aces 830,000 RP
Reward multiplier AB / RB / SB
150 / 200 / 230 % SL
238 % RP
Total cost of modifications 242,000 RP
411,000 SL
Talisman cost 2,900 GE

Mobility
Protection
Firepower
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