PLAY
Coastal Fleet
Carmi (PC-466)
II
Rank
AB
2.3
RB
2.3
Battle rating
USA
Game nation
Heavy boat
Main role
1,150
GE
Purchase
Premium vehicle
Status
General information

The PC-461-class submarine chasers were a class of 343 ships built for the United States Navy. Their design was primarily based on the experimental PC-451 and PC-452 submarine chasers. The class saw extensive use in most theatres of World War II, either under the US flag or other Allied countries under the Lend-Lease program. While the class was not particularly successful in its intended role, being confirmed to have sunk only one submarine throughout the war, they found more success as a gunboat, as such were frequently deployed to support landing operations, including Normandy. After the war, the ships were later used by 22 countries around the world, primarily as coastal and riverine patrol vessels.

USS PC-466, later renamed Carmi in 1958, was one of the numerous PC-461 class submarine chasers. She is notable for being one of the ships present at the formal surrender of Japan on 2 September, 1945.

Introduced in Update 1.91 "Night Vision", the Carmi is more specialized in long range fire support, unlike the other early American sub-chasers, owing to her armaments of two 3-inch (76 mm) guns. As she is frequently matched against fast and manoeuvrable PT boats, these weapons can be quite hard to handle at first. However, as the guns pack considerable punch for their BR, along with her durable steel hull, she is capable of going toe-to-toe even against a much superior foe at higher BR when handled correctly.


Camouflages:

Specification
Armour
Hull 8 mm (steel)
Superstructure 4 mm (steel)
Number of sections 5
Displacement 450 t
Crew 65 persons
Max speed
Forward 37325742 km/h
Backward 18162720 km/h
Primary armament
2 × Turret — 3-inch Mark 10 cannon
Ammunition 200 rounds
Reload basic crew → aces
4.5 → 3.4 s
Vertical guidance -10 / 85°
Turret Rotation Speed
Horizontal 108.5108.5 °/s
Vertical 1815.31815.3 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HE888888
APCBC1119279696257
HE-VT777777
Secondary armament
2 × Turret — 20 mm/70 Oerlikon Mk.II autocannon
Ammunition 3,600 rounds
Belt capacity 60 rounds
Reload basic crew → aces
5.2 → 4 s
Fire rate 450 shots/min
Vertical guidance -5 / 60°
Turret Rotation Speed
Horizontal 7563.87563.8 °/s
Vertical 6555.36555.3 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HEF-T/HEF-I/AP-T343226211816
AP-T/AP-T/AP-T/HEF-I343226211816
HEF-T/HEF-I/AP-T/HEF-I343226211816
Additional armament
Setup 1 8 × Mk.6 depth charge
Setup 2 16 × Mk.6 depth charge
Setup 3 8 × Mk.6 depth charge
16 × Mk.6 depth charge
Economy
Repair cost
AB 1,818 SL
RB 1,971 SL
Crew training 6,900 SL
Experts 500,000 SL
Aces 320 GE
Research Aces 46,000 RP
Reward multiplier AB / RB
2 x (95 / 105) % SL
2 x 130 % RP
Premium vehicle
All modifications are unlocked

Seakeeping
Unsinkability
Firepower
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