PLAY
Ground Vehicles
ZiS-30
II
Rank
AB
2.3
RB
2.3
SB
2.3
Battle rating
USSR
Game nation
Tank destroyer
Main role
7,900
RP
Research
10,000
SL
Purchase
General information

The ZiS-30 is a Soviet tank destroyer. It was introduced during the Closed Beta Test for Ground Forces before Update 1.41. It is a lightly armoured tank destroyer mounting a gun that is very powerful for its rank.

The highlight of this tank destroyer is its ridiculously powerful gun for its rank, which is capable of destroying most tanks of a similar rank in one shot. The ZiS-30 serves mainly in a support role, firing from the rear of the line at spotted targets. Despite this, the ZiS-30 can feasibly serve as a lone sniper or a hit-and-run vehicle, due to its powerful gun and impressive speed. Although the ZiS-30 is a powerhouse in terms of speed and firepower, it is quite fragile and can easily be taken out by enemy tanks. Due to the near nonexistent armour of the ZiS-30, the crew is extremely prone to damage and it takes very few shots to knock them out. A proven tactic is to fire at preoccupied enemies so that they cannot react fast enough to fire back. Often it helps to set up an ambush position on a ridge and wait for the enemy to enter your line of fire. After taking several shots (2-4), it is advised that a new position be found, as other enemies may have noticed you by that time.

The ZiS-30 possesses three main advantages – small dimensions, great speed and manoeuvrability, and a fantastic gun for its rank. With its good top speed and acceleration, it can move very quickly across the map. It is also comparatively a very small vehicle, so it can be a very hard target to hit especially at long range. Its gun has virtually no problems when penetrating anything on the given BR spread and features a (relatively) fast rate of fire and flat trajectory, making the vehicle a suitable long-range sniper. As the gun is mounted onto the roof, the vehicle has a reasonably tall profile. This is both an advantage and disadvantage – it compromises your cover which allows you to be spotted easier, but at the same time, you can shoot over lower obstacles while exposing only the gun shield.

Obviously, there are disadvantages as well. The gun's recoil is rather strong for the small chassis and the sway is large enough to cause you to lose track of your target, hence requiring realignment every time you take the shot. The vehicle also carries a very small ammunition supply. Most importantly, however, the vehicle's armour is practically nonexistent and even armour piercing rounds from rifle calibre machine guns can pierce your frontal armour at close range. The crew of the gun are protected only by the gun shield. Otherwise, it's exposed and thus very vulnerable. However, many armour piercing rounds will just pass through the gun shield without detonating, significantly reducing the damage. That being said, it is advised to use HE rounds when facing the ZiS-30.

Given its advantages and disadvantages, the ZiS-30's performs best when used as a highly mobile, long-range sniper. Race to a position using your speed and then conceal your fragile hull and then wait for the enemy to stumble in your sights. Use your high rate of fire to take several well-aimed shots, then quickly relocate.


Camouflages:

Survivability and armour
Armour front / side / back
Hull 10 / 7 / 7 mm
Turret 5 / 0 / 0 mm
Visibility 76 %
Crew 4 persons
Mobility
Max speed
Forward 4246 km/h
Backward 56 km/h
Power-to-weight ratio 12.51121.817.8 hp/t
Engine power 50448771 hp
Weight 4 t
Optics
Gunner
Commander
Driver
Optics zoom
1.9x–3.5x
Armaments
57 mm ZIS-2 cannon
Ammunition 20 rounds
Reload basic crew → aces
6.5 → 5 s
Vertical guidance -4 / 22°
Horizontal guidance -30 / 30°
Turret Rotation Speed basic crew → aces
Horizontal 4.94.28.56.27612.28.8 °/s
Vertical 2.82.28.55.543.212.27.8 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
APHEBC1451421281129886
HE121210865
APHE145140118957762
7.62 mm DT machine gun
Ammunition 756 rounds
Belt capacity 63 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 600 shots/min
Vertical guidance -10 / 10°
Horizontal guidance -10 / 10°
Turret Rotation Speed basic crew → aces
Horizontal 3.83.36.74.85.54.79.66.9 °/s
Vertical 2.82.28.55.543.212.27.8 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP-I/API-T13127320
Economy
Repair cost Basic → Reference
AB 412 → 510 SL
RB 480 → 594 SL
SB 576 → 713 SL
Crew training 3,000 SL
Experts 160,000 SL
Aces 115 GE
Research Aces 10,000 RP
Reward multiplier AB / RB / SB
30 / 50 / 60 % SL
112 % RP
Total cost of modifications 6,870 RP
6,730 SL
Talisman cost 530 GE

Research order:

Mobility
Protection
Firepower
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
0
Armor protection: Not enough ratings
Survivability: Not enough ratings
Mobility: Not enough ratings
Armament: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Modification:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content