PLAY
Aviation
F-86F-2
VI
Rank
AB
9.0
RB
8.7
SB
9.0
Battle rating
USA
Game nation
Fighter
Main role
135,000
RP
Research
380,000
SL
Purchase
General information

One of the many complaints from pilots flying the machine gun-armed F-86 Sabre was the lack of the hard-hitting punch delivered by cannons. MiG-15s would routinely be hit by machine gun rounds only to shrug it off. Ten F-86s were selected to utilize the T-160 20 mm cannon. They had an impressive fire rate of 1,500 rounds per minute which was both a blessing and a curse. The T-160s had an abysmal amount of trigger time but the high fire rate could also easily take down planes with a tiny burst if aimed properly. Later named Project Gunval, tests continued and no problems were discovered until combat. Eight Gunvals were transferred to Korea and Gunval pilots soon discovered a giant issue. The gas from firing the cannons would be ingested through the air intake and cause engine flameouts. The Gunval Sabres were grounded shortly after until the problem was remedied. The cannon-armed Sabre idea would live on in the F-86H in the form of M39 cannons.

Introduced in Update 1.35, the F-86F-2 is a sleek jet fighter with very potent armament. The four T-160 cannons mounted in the nose are extremely effective against enemy aircraft. Even a short burst will be enough to quickly take down a fighter but comes with a caveat; the high fire rate also means the cannons eat through ammunition extremely quickly. The F-86F-2 has only 115 rounds per gun which is not much since the T-160 cannon has a fire rate of 1,500 rounds per minute.



Flight performance
Max speed
at 0 m 1,1061,0881,1161,095 km/h
Rate of Climb 46.735.756.738.7 m/s
Turn time 2425.922.625.5 s
Max altitude 14,700 m
Takeoff Run 750 m

Combat
flaps
Take-off
flaps
Landing
flaps
Air
brake
General characteristics
Crew 1 person
Gross weight 6.8 t
Engine General Electric J47-GE-27
Length 11.4 m
Wingspan 12 m

Limits:
Max Speed Limit (IAS) 1,170 km/h
Mach Number Limit 1
Gear Speed Limit (IAS) 350 km/h
Flap Speed Limit (IAS) 350 km/h
Offensive armament
2 × 20 mm FMC T-160 cannon
Ammunition 230 rounds
Fire rate 1,500 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HEF-I/HEF-I/API-T/AP-I4237231374
HEF-I/API-T/AP-I4237231374
HEF-I/HEF-I/HEF-I/API-T/AP-I4237231374
API-T/AP-I/AP-I4237231374
HEF-I/HEF-I/HEF-I/AP-I4237231374
2 × 20 mm FMC T-160 cannon
Ammunition 230 rounds
Fire rate 1,500 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HEF-I/HEF-I/API-T/AP-I4237231374
HEF-I/API-T/AP-I4237231374
HEF-I/HEF-I/HEF-I/API-T/AP-I4237231374
API-T/AP-I/AP-I4237231374
HEF-I/HEF-I/HEF-I/AP-I4237231374
Suspended armament
Setup 1 8 × HVAR rockets
8 × HVAR rockets
Setup 2 2 × 750 lb M117 cone 45 bomb
Setup 3 2 × 1000 lb AN-M65A1 Fin M129 bomb
Economy
Repair cost Basic → Reference
AB 3,250 → 4,358 SL
RB 9,442 → 12,662 SL
SB 10,098 → 13,541 SL
Crew training 110,000 SL
Experts 830,000 SL
Aces 2,000 GE
Research Aces 380,000 RP
Reward multiplier AB / RB / SB
120 / 380 / 600 % SL
208 % RP
Total cost of modifications 120,600 RP
192,000 SL
Talisman cost 2,300 GE

Research order:

Flight performance
Survivability
Weaponry
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
0
Flight performance: Not enough ratings
Survivability: Not enough ratings
Aerial combat: Not enough ratings
Ground attack: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Modification:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content