PLAY
Ground Vehicles
Pz.IV E
I
Rank
AB
2.3
RB
2.0
SB
2.0
Battle rating
Germany
Game nation
Medium tank
Main role
5,900
RP
Research
6,300
SL
Purchase
General information

The Panzerkampfwagen IV Ausführung E (Panzer IV E) (Sd.Kfz. Index: Sd.Kfz. 161) is the fifth variant of the Panzerkampfwagen IV medium tank family. Following the victory in Poland, the German Army ordered additional Panzer IV vehicles. This resulted in the Panzer IV E, which was essentially a slightly modified Panzer IV D variant. The structural framework of the Panzer IV E was identical to that of the earlier Panzer IV D. One of the few alterations was the addition of a new driver's visor. Another change was the replacement of the hatch door hinge design, which improved protection. The Panzer IV E's turret design was mostly unchanged from the preceding Panzer IV D variant. The commander's cupola was modified and reinforced. It had five vision ports, each of which was shielded by two sliding armoured coverings. In addition, the command cupola bulge that protruded from the rear armour plate was removed from the rear half of the turret. A fume ventilator and a modification of the signal port's protective cap shape were also added. From March 1941, all Panzer IV E vehicles would be equipped with a storage bin on the rear of the turret. By the end of the production phase in April 1941, approximately 200 complete tanks had been constructed.

Introduced in Update 1.45 "Steel Generals", the Panzer IV E was a continuation of the Panzer IV medium tank family. While the Panzer IV E is capable of fighting more advanced adversaries thanks to increased protection and new HEAT ammunition, it is still largely similar to the previous Panzer IV C, and thus has similar gameplay.


Camouflages:

Survivability and armour
Armour front / side / back
Hull 50 / 20 / 20 mm
Turret 30 / 20 / 20 mm
Visibility 98 %
Crew 5 persons
Support systems
Mobility
Max speed
Forward 4348 km/h
Backward 89 km/h
Power-to-weight ratio 14.312.627.222.1 hp/t
Engine power 300265572465 hp
Weight 21 t
Optics
Gunner
Commander
Driver
Optics zoom
1.9x–3.5x
Armaments
75 mm KwK37 cannon
Ammunition 80 rounds
Reload basic crew → aces
4.3 → 3.3 s
Vertical guidance -10 / 20°
Turret Rotation Speed basic crew → aces
Horizontal 10.58.919.814.31512.828.220.4 °/s
Vertical 2.82.29.86.343.2149 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
APCBC525145393430
HE101010101010
HEAT808080808080
HEAT115115115115115115
Smoke333333
7.92 mm MG34 machine gun (coaxial)
Ammunition 2,700 rounds
Belt capacity 150 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 900 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/AP/AP-T13127320
Economy
Repair cost Basic → Reference
AB 300 → 409 SL
RB 318 → 433 SL
SB 386 → 526 SL
Crew training 1,800 SL
Experts 135,000 SL
Aces 75 GE
Research Aces 6,300 RP
Reward multiplier AB / RB / SB
20 / 30 / 30 % SL
106 % RP
Total cost of modifications 5,970 RP
4,510 SL
Talisman cost 410 GE

Research order:

Mobility
Protection
Firepower
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
2
Armor protection: Not enough ratings
Survivability: Not enough ratings
Mobility: Not enough ratings
Armament: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Modification:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content