PLAY
Ground Vehicles
Pz.IV F1
I
Rank
AB
2.3
RB
2.0
SB
2.0
Battle rating
Germany
Game nation
Medium tank
Main role
3,000
RP
Research
6,300
SL
Purchase
General information

The Panzerkampfwagen IV Ausführung F1 (Panzer IV F1) (Sd.Kfz. Index: Sd.Kfz. 161) is the early version of the sixth variant of the Panzerkampfwagen IV medium tank family. Several shortcomings in the Panzer IV E and prior variants were discovered by the time it went into production. The inadequate armour protection was the most apparent. While 50 mm thick frontal armour was planned for the Panzer IV E, it was not implemented by the start of production. When the Panzer IV F went into production in April 1941, it was achievable to install thicker, single-piece armour plates instead of the previous version's two weaker armour plates welded together. On the new Panzer IV F, minor structural improvements to the superstructure and chassis were also planned. Aside from this, the Panzer IV F would function as a support tank. It would be assigned to Panzer divisions to replace vehicles lost in earlier battles. Later, when the purpose of the Panzer III vs. Panzer IV was significantly revised, it was re-designated as the Panzer IV F1. The Panzer III was gradually phased out, and a new variant, the Panzer IV F2, was assigned to anti-tank and infantry support roles.

Introduced in the Closed Beta Test for Ground Forces before Update 1.41, the Panzer IV F1 was almost identical to the Panzer IV E. The sole difference was that the hull frontal armour plate was a single 50 mm plate rather than two separate 30 mm plates welded together. The protection and ammo selections are the same as the previous Panzer IV E variant. It was outfitted with the same short-barrelled 75 mm Kampfwagenkanone (KwK) 37 L/24 tank gun as the previous Panzer IV C, thus gameplay should be identical. However, this concept was modified and significantly changed when the Panzer IV F began to serve as an tank platform as well, resulting in the revised Panzer IV F2 variant.


Camouflages:

Survivability and armour
Armour front / side / back
Hull 50 / 30 / 20 mm
Turret 50 / 30 / 30 mm
Visibility 98 %
Crew 5 persons
Support systems
Mobility
Max speed
Forward 4348 km/h
Backward 89 km/h
Power-to-weight ratio 13.511.925.720.9 hp/t
Engine power 300265572465 hp
Weight 22.3 t
Optics
Gunner
Commander
Driver
Optics zoom
1.9x–3.5x
Armaments
75 mm KwK37 cannon
Ammunition 80 rounds
Reload basic crew → aces
4.3 → 3.3 s
Vertical guidance -10 / 20°
Turret Rotation Speed basic crew → aces
Horizontal 10.58.919.814.31512.828.220.4 °/s
Vertical 2.82.29.86.343.2149 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
APCBC525145393430
HE101010101010
HEAT808080808080
HEAT115115115115115115
Smoke333333
7.92 mm MG34 machine gun (coaxial)
Ammunition 2,700 rounds
Belt capacity 150 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 900 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/AP/AP-T13127320
Economy
Repair cost Basic → Reference
AB 300 → 409 SL
RB 318 → 433 SL
SB 386 → 526 SL
Crew training 1,800 SL
Experts 135,000 SL
Aces 75 GE
Research Aces 6,300 RP
Reward multiplier AB / RB / SB
20 / 30 / 30 % SL
106 % RP
Total cost of modifications 5,970 RP
4,510 SL
Talisman cost 410 GE

Research order:
Pz.IV F1

Mobility
Protection
Firepower
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