PLAY
Ground Vehicles
Ozelot
VII
Rank
AB
9.7
RB
9.7
SB
9.7
Battle rating
Germany
Game nation
SPAA
Main role
260,000
RP
Research
710,000
SL
Purchase
FRG
Origin country
General information

In the end of the Cold War, the Bundeswehr reorganized towards a quick reaction force (Krisenreaktionskräfte) and recognized the air defense capabilities for the new organization was lacking. Requiring a highly-mobile and lightweight system to defend against low-flying threats that is able to keep up with the new force, a competition started in 1990s that selected the Leichtes Flugabwehrsystem (Lightweight anti-aircraft system) produced by a cooperation between STN Atlas Electronic and Wegmann & co. The design was based on the Wiesel 2 platform to allow for easier strategic transportation, and the entire weapon system consisted of several vehicle types: the weapon carrier Ozelot with Stinger launchers, a reconnaissance and fire control vehicle that helps monitor the airspace, and a command post vehicle to help coordinate the air defense batteries. The weapon system and the Ozelot began replacing the outdated Gepard SPAAG by 2012 as the mobile air defense system for the Bundeswehr.

Introduced in Update "Ground Breaking", the Ozelot is an absolutely tiny anti-aircraft missile carrier for the rank that is in. While the Ozelot will absolutely be shredded by any strafing fire by aircraft, it also means it can hide in any available covering to avoid being easily spotted and can be emplaced for an ambush (unless the enemy traces the Ozelot's missile smoke). The tiny size comes with drawbacks like a small ammunition load, with enough for one reload for each launcher. The radar system on the Ozelot, while short-ranged, is very responsive and scans the space quickly to allow for the most up-to-date information on enemy aircraft position from the Ozelot. Ozelots should engage enemy aircraft flying straigh, predictably, and unaware of the Ozelot given the ease the Ozelot's missiles could be dodged by an alert and maneuvering aircraft.



Survivability and armour
Armour front / side / back
Hull 8 / 8 / 8 mm
Turret 8 / 8 / 8 mm
Visibility 86 %
Crew 2 persons
Support systems
Mobility
Max speed
Forward 7077 km/h
Backward 2932 km/h
Power-to-weight ratio 26.823.746.838 hp/t
Engine power 11097192156 hp
Weight 4.1 t
Optics
Gunner
Commander
Driver
Optics zoom
2.0x–6.0x
Optical device
Armaments
Fliegerfaust 2 Stinger
Ammunition 8 rounds
Belt capacity 4 rounds
Reload basic crew → aces
19.5 → 15 s
Fire rate 60 shots/min
Vertical guidance -10 / 70°
Turret Rotation Speed basic crew → aces
Horizontal 7059.5121.988.110085174.1125.8 °/s
Vertical 2822.485.454.7403212278.1 °/s

Economy
Repair cost Basic → Reference
AB 4,770 → 7,413 SL
RB 4,227 → 6,569 SL
SB 4,438 → 6,897 SL
Crew training 200,000 SL
Experts 1,080,000 SL
Aces 2,100 GE
Research Aces 710,000 RP
Reward multiplier AB / RB / SB
160 / 210 / 250 % SL
232 % RP
Total cost of modifications 210,300 RP
351,000 SL
Talisman cost 2,800 GE


Mobility
Protection
Firepower
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
3
Armor protection: Not enough ratings
Survivability: Not enough ratings
Mobility: Not enough ratings
Armament: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Modification:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content