The M18 (Italy) is a Italian light tank. It was introduced in Update "Starfighters".
The M18 "Hellcat" was the epitome of the American tank destroyer doctrine, it was very fast, very mobile, and has a powerful gun, though with a large trade-off with only 12.7 mm (0.5 inches) of armour.
The M18 "Hellcat" compensates the lack of anti-tank capability by having absurdly fast manoeuvrability. While it loses access to APCR, this is justified seeing how it doesn't face very armoured vehicles, the likes of Panther D, Tiger H1.
Unlike the other tank destroyers known in the game, the M18 "Hellcat" has access to a 360° traversable turret, allowing players to have a greater arc of fire than a typical casemate tank destroyer like the StuG III, but at the expense of a slightly higher profile. Americans tank destroyers also have very high manoeuvrability compared to other nation's tank destroyers, allowing it to flank the enemy.
The main weak point of M18 is its very thin armour, a feature that actually allows the M18 to reach its high speed. The thin armour makes it possible for any enemy tanks to penetrate the vehicle. A single hit would destroy many critical components in the M18 or cripple the crew. The only saving grace is that standard AP rounds may over-penetrate the armour, doing minimal damage to the internals. Thus, when facing the M18, it's best to use AP rounds with explosive fillers or HE and HEAT rounds while avoiding usage of pure AP rounds.
Ammunition | Type | Armor penetration (mm) at a distance: | |||||
---|---|---|---|---|---|---|---|
10 m | 100 m | 500 m | 1000 m | 1500 m | 2000 m | ||
AP | 134 | 132 | 121 | 109 | 99 | 89 | |
HE | 16 | 16 | 14 | 13 | 11 | 10 | |
APCBC | 149 | 146 | 133 | 119 | 106 | 95 | |
Smoke | 3 | 3 | 3 | 3 | 3 | 3 |
Belt | Belt filling | Armor penetration (mm) at a distance: | |||||
---|---|---|---|---|---|---|---|
10 m | 100 m | 500 m | 1000 m | 1500 m | 2000 m | ||
API-T/I/AP/API-T | 31 | 29 | 21 | 14 | 9 | 6 |
Mobility | |
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Protection |
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Firepower | ||
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