PLAY
Ground Vehicles
Ho-Ri Prototype
IV
Rank
AB
6.7
RB
6.7
SB
6.7
Battle rating
Japan
Game nation
Tank destroyer
Main role
6,090
GE
Purchase
Premium vehicle
Status
Imperial Japan
Origin country
General information

The Experimental Type 5 Gun Tank (Ho-Ri) was one of 3 tank designs for a new Japanese tank destroyer housing the new powerful Type 5 105 mm anti-tank gun to deal with the heaviest of Allied armour the US might throw at the Japanese mainland. This Ho-Ri was the final design out of the 3: unlike the 2 previous designs, it was not directly based on the Chi-Ri, but only a hull based on the Chi-Ri, featuring the same engine but with a sloped front hull design to increase armour effectiveness.

The Ho-Ri Prototype was introduced as a premium pack in Update 1.71 "New E.R.A." and was removed from sale after the 2019 New Year sale. It later returned for purchase in-game with Golden Eagles during the 2020 May sale. While very similar to the Ferdinand, it does differ slightly. While the hull of the Ho-Ri provides the same armour effectiveness of around ~200 mm, with the lower front plate being a weakness to lose driver, radio operator, and transmission, the superstructure of the tank only maxes out at 150 mm effective, with the cheeks only protecting up to 125 mm being relatively easy to penetrate for its opponents. The best course of action is to hull down the tank and peek over ridges while using its -10° depression to increase its armour effectiveness and play it in a safe sniping position. The trade-off of superstructure armour gets rewarded in forward mobility going up to 40 km/h relatively quickly. A special feature of the Ho-Ri is its elevating roof armour, to reduce its vertical silhouette, the cannon breech can elevate up, pushing the roof with it, to allow for the -10° depression it offers, this will expose the crew members but won't be much of a threat as it's a very narrow-angle for planes to strafe through, and it doesn't cause the crew to be affected by explosive overpressure.


Camouflages:

Survivability and armour
Armour front / side / back
Hull 75 / 55 / 35 mm
Turret 150 / 55 / 35 mm
Visibility 130 %
Crew 6 persons
Mobility
Max speed
Forward 4044 km/h
Backward 8 km/h
Power-to-weight ratio 10.89.518.915.3 hp/t
Engine power 550486962781 hp
Weight 51 t
Optics
Gunner
Commander
Driver
Optics zoom
6.0x
Armaments
105 mm Experimental High Velocity cannon
Ammunition 51 rounds
Reload basic crew → aces
11.1 → 8.6 s
Vertical guidance -10 / 20°
Horizontal guidance -10 / 10°
Turret Rotation Speed basic crew → aces
Horizontal 4.23.67.35.365.110.47.5 °/s
Vertical 2.82.28.55.543.212.27.8 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
APHE205201181159140123
HE303030303030
Economy
Repair cost
AB 2,548 SL
RB 2,788 SL
SB 4,053 SL
Crew training 10,000 SL
Experts 1,140,000 SL
Aces 890 GE
Research Aces 340,000 RP
Reward multiplier AB / RB / SB
2 x (130 / 200 / 245) % SL
2 x 178 % RP
Premium vehicle
All modifications are unlocked

Mobility
Protection
Firepower
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
0
Armor protection: Not enough ratings
Survivability: Not enough ratings
Mobility: Not enough ratings
Armament: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content