PLAY
Aviation
A-36
II
Rank
AB
2.7
RB
2.7
SB
2.7
Battle rating
USA
Game nation
Strike aircraft
Main role
7,900
RP
Research
10,000
SL
Purchase
General information

North American Aviation Company was busy during 1942 building and shipping Mustang Mk.I fighters to England to be incorporated into the Royal Air Force to fight alongside the Curtiss P-40 Tomahawks. Unfortunately for England, lend-lease funds ran out, and 93 unshipped Mustang IA/P-51s went to the US Army Air Forces. North American did not want to stop production of the P-51s and pressured the USAAF for a fighter contract. Unfortunately, for the fiscal year 1942, no government funds were available for new fighter aircraft. However, when it was observed that attack aircraft funds were available, North American reconfigured the Mustang into a dive bomber, outfitting it with heavier wings, bomb racks, and dive brakes. With this dive bomber/attack variant approved for manufacturing, NAA ramped up production and cranked out 500 A-36A aircraft, which saw use in the Mediterranean and China-Burma-India theater.

Introduced in Update 1.51 "Cold Steel", the A-36, as an early war multi-role aircraft, can suit the play-style of just about any pilot and can be reconfigured to accommodate different maps and missions. Outfitted with the Allison V-1710-87 inline water-cooled engine, the plane suffers in high-altitude flying; however, for lower altitude dive-bombing, this engine performed quite well. High enough speeds could be developed in a dive to rip the wings, so dive brakes were implemented to regulate the dive speed to around 630 km/h (390 mph). Maintaining speed in a dive ensures enough energy is available to zoom climb back up to altitude or to get away from any enemy fighters which may have attempted to intercept you. Depending on the map, the dive bomber can convert to a strafing aircraft once the bombs are released. With six internal 12.7 mm machine guns and four more possible mounted in gunpods, softer ground targets and other aircraft are no match and will be easy pickings.


Camouflages:

Flight performance
Max speed
at 1,760 m 589544625559 km/h
Rate of Climb 13.19.617.49.6 m/s
Turn time 22.324.221.323.4 s
Max altitude 9,000 m
Takeoff Run 400 m

Combat
flaps
Take-off
flaps
Landing
flaps
Air
brake
General characteristics
Crew 1 person
Gross weight 4 t
Engine Allison V-1710-87
Length 9.8 m
Wingspan 11.3 m

Limits:
Max Speed Limit (IAS) 855 km/h
Mach Number Limit 1
Gear Speed Limit (IAS) 279 km/h
Flap Speed Limit (IAS) 287 km/h
Offensive armament
6 × 12.7 mm M2 Browning machine gun
Ammunition 1,660 rounds
Fire rate 750 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
T/Ball/Ball/I/AP-I2826181174
AP-I/AP-I/AP-I/T/I2826181174
T/AP/AP/AP/AP-I/I3027201396
T/T/T/T/T/AP-I2826181174
AP/AP-I/AP-I/I/I3027201396
Suspended armament
Setup 1 2 × 100 lb AN-M30A1 bomb
Setup 2 2 × 250 lb AN-M57 bomb
Setup 3 2 × 500 lb AN-M64A1 bomb
Setup 4 4 × 12.7 mm M2 Browning machine gun (secondary)
Economy
Repair cost Basic → Reference
AB 359 → 451 SL
RB 471 → 592 SL
SB 987 → 1,240 SL
Crew training 3,000 SL
Experts 160,000 SL
Aces 125 GE
Research Aces 10,000 RP
Reward multiplier AB / RB / SB
30 / 50 / 110 % SL
112 % RP
Total cost of modifications 6,950 RP
6,760 SL
Talisman cost 530 GE

Research order:

Flight performance
Survivability
Weaponry
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
1
Flight performance: Not enough ratings
Survivability: Not enough ratings
Aerial combat: Not enough ratings
Ground attack: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Modification:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content