PLAY
Ground Vehicles
Crusader II
II
Rank
AB
2.3
RB
2.7
SB
2.7
Battle rating
Great Britain
Game nation
Light tank
Main role
7,900
RP
Research
10,000
SL
Purchase
General information

The Tank, Cruiser Mark VIA, Crusader II (A15) is the second variant of the A15 Crusader cruiser tank family. The Crusader light tanks were one of the major British cruiser tank families during World War II. Over 5,000 Crusader tanks of all variants were produced, and they contributed significantly to British triumphs in the North Africa campaign. The chassis of this light tank was modified in order to produce anti-aircraft, fire support, observation, communication, bulldozer, and recovery vehicle variants, although it would not see active action outside of Africa. The first Crusader I tanks entered service in 1941, and while manoeuvrable, they were severely lacking in armour and firepower. The Crusader II followed with thicker armour but the same armament as the Crusader I: a 40 mm Ordnance QF 2-pounder tank gun.

Introduced in Update 1.55 "Royal Armour", the Crusader II is a capable short-range light tank. It is armed with a fast-firing 40 mm Ordnance QF 2-pounder tank gun, which is ideal for knocking out tanks with a cramped interior and crew members that are close to each other. It is an enjoyable light tank to play with because of its quick reload, primitive vertical gun stabilizer, and strong handling. Handling is substantially improved over the A13 cruiser tanks since cross-country performance is much better and the vehicle does not slide during abrupt breaking. Given its low profile and lack of armour, driving and fighting in the open field should be avoided whenever possible, unless there is enough cover or the terrain is shaped in such a way that the hull-down tactics, which this tank excels at, can be used. The tank also boasts good gun depression and a difficult to hit turret design.


Camouflages:

Survivability and armour
Armour front / side / back
Hull 20 / 28 / 14 mm
Turret 52 / 24 / 30 mm
Visibility 76 %
Crew 5 persons
Support systems
Mobility
Max speed
Forward 4247 km/h
Backward 78 km/h
Power-to-weight ratio 20.918.539.832.3 hp/t
Engine power 340301649527 hp
Weight 16.3 t
Optics
Gunner
Commander
Driver
Optics zoom
1.9x–3.5x
Armaments
40 mm QF 2-pounder cannon
Ammunition 110 rounds
Reload basic crew → aces
3.6 → 2.8 s
Vertical guidance -15 / 20°
Turret Rotation Speed basic crew → aces
Horizontal 25.221.447.434.33630.667.849 °/s
Vertical 10.58.436.723.5151252.533.6 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP726852372719
APCBC898677665750
AP807558413021
APHE666249362619
7.92 mm BESA machine gun (coaxial)
Ammunition 3,375 rounds
Belt capacity 225 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 600 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP-I/AP-I/AP-T986300
7.92 mm BESA machine gun
Ammunition 4,950 rounds
Belt capacity 225 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 600 shots/min
Vertical guidance -10 / 10°
Horizontal guidance -50 / 50°
Turret Rotation Speed basic crew → aces
Horizontal 3.83.37.25.25.54.710.47.5 °/s
Vertical 2.82.29.86.343.2149 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP-I/AP-I/AP-T986300
Economy
Repair cost Basic → Reference
AB 322 → 463 SL
RB 360 → 517 SL
SB 452 → 650 SL
Crew training 3,000 SL
Experts 160,000 SL
Aces 115 GE
Research Aces 10,000 RP
Reward multiplier AB / RB / SB
30 / 30 / 40 % SL
112 % RP
Total cost of modifications 6,930 RP
6,740 SL
Talisman cost 530 GE


Mobility
Protection
Firepower
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