PLAY
Ground Vehicles
SARC MkIVa
I
Rank
AB
1.3
RB
1.3
SB
1.3
Battle rating
Great Britain
Game nation
Light tank
Main role
2,900
RP
Research
700
SL
Purchase
South Africa
Origin country
General information

The SARC (South African Reconnaissance Car) series of armoured vehicles, known in British service as the Marmon-Herrington Armoured Car, was developed by South Africa on order from the British military in 1938. The vehicles were assembled in South African factories using components from the USA, Britain, and South Africa itself. Despite being accepted into service with the British Army, they were never actually used in combat by the British, who preferred their own domestically produced armoured cars. SARC vehicles were also in service with the armies of Cyprus, Egypt, India, Poland, and a number of other countries. They took part in the 1948 Arab-Israeli War and during the Turkish invasion of Cyprus in the summer of 1974. A total of 5,746 SARC armoured vehicles of all modifications were produced.

The most widespread modification of the SARC armoured cars was the SARC Mk IV. Over 2,000 units were produced between 1943 and 1944. The vehicle was developed specifically for British forces fighting in North Africa; however, the North African campaign ended before it could enter service. Unlike previous modifications equipped with machine gun and rifle armament, the Mk IV had a 2-pounder QF gun paired with a Browning MG mounted in its turret.

Introduced in Update "La Royale", the SARC MkIVa is one of the fastest vehicles at its rank. Apart from excellent mobility, it also boasts decent armament, with the same 2-pounder cannon that equips many early vehicles in the British tree. However, having a wheeled chassis, the SARC MkIVa is significantly less manoeuvrable than tracked armoured vehicles, especially when turning, and can struggle over rough terrain. The vehicle's armour protection is also subpar, as is its survivability in combat.


Camouflages:

Survivability and armour
Armour front / side / back
Hull 6 / 6 / 6 mm
Turret 14 / 6 / 6 mm
Visibility 80 %
Crew 3 persons
Support systems
Mobility
Max speed
Forward 8493 km/h
Backward 1315 km/h
Power-to-weight ratio 15.113.328.723.3 hp/t
Engine power 9584181147 hp
Weight 6.3 t
Optics
Gunner
Commander
Driver
Optics zoom
1.9x–3.5x
Armaments
40 mm QF 2-pounder cannon
Ammunition 37 rounds
Reload basic crew → aces
3.6 → 2.8 s
Vertical guidance -5 / 20°
Turret Rotation Speed basic crew → aces
Horizontal 11.59.821.615.616.413.930.922.3 °/s
Vertical 2.82.29.86.343.2149 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP726852372719
APCBC898677665750
AP807558413021
APHE666249362619
7.62 mm M1919A4 machine gun (coaxial)
Ammunition 1,000 rounds
Belt capacity 250 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 500 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/T13127320
Economy
Repair cost Basic → Reference
AB 94 → 128 SL
RB 90 → 123 SL
SB 106 → 145 SL
Crew training 200 SL
Experts 96,000 SL
Aces 20 GE
Research Aces 1,000 RP
Reward multiplier AB / RB / SB
10 / 10 / 20 % SL
100 % RP
Total cost of modifications 2,975 RP
900 SL
Talisman cost 190 GE

Mobility
Protection
Firepower
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
1
Armor protection: Not enough ratings
Survivability: Not enough ratings
Mobility: Not enough ratings
Armament: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Modification:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content