PLAY
Ground Vehicles
M2
I
Rank
AB
1.3
RB
1.3
SB
1.3
Battle rating
USA
Game nation
Medium tank
Main role
2,900
RP
Research
700
SL
Purchase
General information

On May 19, 1936, the Armaments Committee launched the Medium Tank T5 program aiming to create a medium tank for the U.S. Army. Based on the existing M2 light tanks and its components, the tank was quickly developed and put into service by 1938 as the Medium Tank, M2. One unique characteristic of the M2 medium is the four machine gun sponsons around the hull, created due to the US Army's infantry inter-war belief in the machine gun being the main weapon to support an assault, with the 37 mm gun only meant to support the tank when facing other tanks. This extends to the point that metal flaps were installed on the rear for the purpose that the rear sponson gunners can shoot the machine gun rounds to "ricochet" the bullets downwards onto trenches as the M2 Medium crosses over them. However, the M2 medium did not see any combat as its design was becoming obsolete in the face of newer tank design. That said, the M2 medium helped lay the foundation to the future M3 and M4 medium tanks

Introduced alongside the American ground tree in Update 1.45 "Steel Generals", the M2 medium tank is the very first medium tank that players can experience in the US tech tree. The 37 mm gun in the turret atop as enough power to punch through enemy light tanks, and the relatively large tank size means that a single penetrating shot is unlikely to completely knock the tank out in one shot. The tank has relatively mediocre armour and slow turret rotation speed, hindering quick target acquisition. Despite these drawbacks, the M2 is quite versatile and can perform well both in offensive and defensive roles.


Camouflages:

Survivability and armour
Armour front / side / back
Hull 28 / 25 / 25 mm
Turret 25 / 25 / 25 mm
Visibility 110 %
Crew 6 persons
Mobility
Max speed
Forward 5460 km/h
Backward 78 km/h
Power-to-weight ratio 20.31838.831.5 hp/t
Engine power 350310668542 hp
Weight 17.2 t
Optics
Gunner
Commander
Driver
Optics zoom
1.9x–3.5x
Armaments
37 mm M3 cannon
Ammunition 200 rounds
Reload basic crew → aces
3.7 → 2.9 s
Vertical guidance -10 / 25°
Turret Rotation Speed basic crew → aces
Horizontal 3.83.37.25.25.54.710.47.5 °/s
Vertical 2.82.29.86.343.2149 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP797665544537
APCBC878473605041
5 x 7.62 mm M1919A4 machine gun
Ammunition 15,000 rounds
Belt capacity 250 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 500 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/T13127320
2 x 7.62 mm M1919A4 machine gun (coaxial)
Ammunition 6,000 rounds
Belt capacity 250 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 500 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/T13127320
Economy
Repair cost Basic → Reference
AB 132 → 170 SL
RB 110 → 142 SL
SB 120 → 154 SL
Crew training 200 SL
Experts 96,000 SL
Aces 20 GE
Research Aces 1,000 RP
Reward multiplier AB / RB / SB
10 / 10 / 20 % SL
100 % RP
Total cost of modifications 2,970 RP
890 SL
Talisman cost 190 GE

Mobility
Protection
Firepower
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