PLAY
Ground Vehicles
BMP-3
VI
Rank
AB
8.7
RB
9.0
SB
9.0
Battle rating
USSR
Game nation
Light tank
Main role
190,000
RP
Research
520,000
SL
Purchase
General information

The BMP-3 (Object 688M) was a Soviet IFV designed with the intent of fulfilling a dual role of transporting infantry and providing heavy firepower support on the battlefield. Its development began in the 1970s, when engineers at Kurganmashzavod first came up with the idea, and it continued through the 1980s. It entered service with the Soviet Army in 1987, becoming an integral part of their armoured units. One of the most notable differences between the BMP-3 and its predecessor, the BMP-2, is the weaponry. While the BMP-2 was armed with a 30 mm 2A42 autocannon and the 9M113 Konkurs ATGM, the BMP-3 boasted much more potent armament. Its 100 mm 2A70 semi-automatic cannon, in combination with a 30 mm 2A72 autocannon, gave it an edge in both anti-armour capabilities and fire support. Throughout its relatively brief service in the Soviet Union, the BMP-3 proved successful in its intended roles. It later served in the Russian military and was exported to a number of other nations.

The BMP-3 was introduced in Update 1.93 "Shark Attack" as a high-tier IFV. It uses its main cannon to fire ATGMs, in contrast to earlier BMP variants. However, there is the option to select HE shells for engaging lighter targets and the convenience of a quicker reload time compared to the ATGMs. Apart from that, the BMP-3 still retains the capabilities of earlier variants, notably the BMP-2.



Survivability and armour
Armour front / side / back
Hull 60 / 43 / 13 mm
Turret 50 / 43 / 43 mm
Visibility 78 %
Crew 3 persons
Support systems
Mobility
Max speed
Forward 7078 km/h
Backward 2023 km/h
Power-to-weight ratio 26.723.65141.4 hp/t
Engine power 500442954775 hp
Weight 18.7 t
Optics
Gunner
Commander
Driver
Optics zoom
2.5x–12.0x
5.0x
Optical device
Armaments
100 mm 2A70 cannon
Ammunition 48 rounds
First-order 22 rounds
Reload 4 s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HE313131313131
HE363636363636
ATGM600600600600600600
ATGM (tandem)750750750750750750
30 mm 2A72 automatic cannon
Ammunition 500 rounds
Belt capacity 250 rounds
Reload basic crew → aces
1.3 → 1 s
Fire rate 330 shots/min
Vertical guidance -6 / 60°
Turret Rotation Speed basic crew → aces
Horizontal 24.520.846.133.33529.865.947.6 °/s
Vertical 24.519.685.754.93528122.578.4 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HEF-I/HEF-I/HEF-I/HEF-I876544
APDS/APDS/APDS/APDS/APDS828179757269
AP-T/AP-T/AP-T/AP-T656353443629
7.62 mm PKT machine gun (coaxial)
Ammunition 2,000 rounds
Belt capacity 250 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 700 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP-I/API-T13127320
Economy
Repair cost Basic → Reference
AB 2,844 → 5,375 SL
RB 2,968 → 5,610 SL
SB 3,438 → 6,498 SL
Crew training 150,000 SL
Experts 950,000 SL
Aces 2,100 GE
Research Aces 520,000 RP
Reward multiplier AB / RB / SB
130 / 170 / 210 % SL
220 % RP
Total cost of modifications 158,800 RP
263,400 SL
Talisman cost 2,600 GE

Research order:

Mobility
Protection
Firepower
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
2
Armor protection: Not enough ratings
Survivability: Not enough ratings
Mobility: Not enough ratings
Armament: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Modification:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content