PLAY
Ground Vehicles
▂M4A2
III
Rank
AB
5.3
RB
5.3
SB
5.3
Battle rating
USSR
Game nation
Medium tank
Main role
2,980
GE
Purchase
Premium vehicle
Status
General information

The Soviet Union received 4,102 Medium Tank M4 (Sherman) as part of the lend-lease program. Of these, 2,007 had been fitted with the original 75 mm M3 tank guns (M4A2), while the remaining 2,095 were outfitted with the more capable 76 mm M1 tank guns (M4A2 (76) W). The total quantity of lend-lease Sherman tanks shipped to the USSR constituted 18.6% of all lend-lease M4 Sherman tanks. In the late summer of 1944, the first M4A2 (76) W arrived in the USSR. The Red Army believed that the M4A2 (76) W was less likely than the T-34s to catch fire from an ammunition detonation, although the M4A2 (76) W has a higher center of gravity than the T-34s, making it more susceptible to rolling over on uneven terrain. Some Red Army tank regiments were completely equipped with M4A2 (76) Ws by 1945. Among these units were the 1st Guards Mechanized Corps, the 3rd Guards Mechanized Corps, and the 9th Guards Mechanized Corps. Many Soviet tank crews evaluated and regarded the M4A2 (76) W highly, citing its dependability, ease of maintenance, and overall better firepower. However, flaws were also identified, the most serious of which was its high profile, which made it vulnerable to hostile fire. The M4A2 (76) W Sherman's narrow tracks also struggled to handle muddy terrain as compared to the T-34s' broader tracks.

Introduced in Update 1.45 "Steel Generals", the premium Soviet M4A2 (76) W offers unique gameplay experiences for the Soviet Army ground forces. Being one of the few foreign tanks in service within the Soviet Army, it allows for hull-down fighting positions due to substantially superior gun depression angles than standard Soviet tanks. Due to its high profile, the M4A2 (76) W is difficult to drive about undetected, making it an easy target for adversaries. However, by utilizing its excellent mobility early in the conflict, it is feasible to get into strategic positions and adopt a hull-down position in order to get the first shot at the enemy.



Survivability and armour
Armour front / side / back
Hull 63 / 38 / 38 mm
Turret 63 / 63 / 63 mm
Visibility 121 %
Crew 5 persons
Mobility
Max speed
Forward 4752 km/h
Backward 67 km/h
Power-to-weight ratio 12.41123.719.2 hp/t
Engine power 410363782635 hp
Weight 33 t
Optics
Gunner
Commander
Driver
Optics zoom
5.0x
Armaments
76 mm M1 cannon
Ammunition 71 rounds
Reload basic crew → aces
7.6 → 5.9 s
Vertical guidance -10 / 25°
Turret Rotation Speed basic crew → aces
Horizontal 16.814.331.622.82420.445.232.6 °/s
Vertical 2.82.29.86.343.2149 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP1341321211099989
HE161614131110
APCBC14914613311910695
12.7 mm M2HB machine gun
Ammunition 600 rounds
Belt capacity 200 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 575 shots/min
Vertical guidance -10 / 30°
Horizontal guidance -60 / 60°
Turret Rotation Speed basic crew → aces
Horizontal 6353.6118.685.79076.5169.4122.4 °/s
Vertical 6350.4220.5141.19072315201.6 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
API-T/I/AP/API-T3129211496
7.62 mm M1919A4 machine gun (coaxial)
Ammunition 3,000 rounds
Belt capacity 250 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 500 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/T13127320
Economy
Repair cost
AB 1,319 SL
RB 1,532 SL
SB 2,031 SL
Crew training 10,000 SL
Experts 870,000 SL
Aces 630 GE
Research Aces 250,000 RP
Reward multiplier AB / RB / SB
2 x (95 / 150 / 175) % SL
2 x 160 % RP
Premium vehicle
All modifications are unlocked

Mobility
Protection
Firepower
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